Vancouver Film School 420 Homer Street Vancouver, Canada
TweetSPARK FX 2018: DIVERSITY SUMMIT Celebrating innovation and inspiration
February 11, 2018
SPARK FX 2018 brings together local and international experts to discuss diversity in studio environments to promote a culture of inclusion. The Summit includes multiple panels and presentations discussing the importance of diversity in the workplace and how those differences — rather than separating us — can foster a sense of belonging and community, while making any organization a vibrant place to work, and where everyone’s experiences and contributions result with the most innovative work possible.
A networking light lunch will also be provided. We will end the day with a networking mixer.
Conference: Saturday, February 10 – 9 am to 6 pm Career Fair: Saturday, February 10 – 9:15 am to 5 pm Diversity Summit: Sunday, February 11 – 10 am to 5 pm
Follow us on Twitter and Facebook for up-to-the-minute information about what’s going on and who’s on stage.
(Black Panther, Justice League, Spider Man: Homecoming, Guardians of the Galaxy 2)
Cassandra has built VFX teams internationally and locally in Vancouver for Method, ILM/Lucasfilm, MPC, and Prime Focus, on productions including Star Wars: The Force Awakens, Warcraft, Jurassic World, Guardians of the Galaxy Vol. 2, Justice League and more. In nearly a decade in the VFX industry, she has had the opportunity to work with some of the world’s most creative people, teach new, innovative talent as an instructor at Vancouver Film School, and now, lead a team of recruiters at Method that has more than doubled in a year. Cassandra’s everyday thrill is recruiting a superstar and then seeing them develop and grow. Knowing that her efforts impact both the quality of productions and the company’s bottom line keeps her excited every day.
Cheri Fojtik has been a texture artist in the visual effects industry since 2010, where she got her start at Rhythm & Hues Studios in Los Angeles, CA. She started out as a junior artist and worked her way up to lead in three years. Notable films include Life of Pi, RIPD, and Snow White & the Huntsman.
After Rhythm & Hues, Cheri went to work on an animated feature, Book of Life, at ReelFX in Dallas, TX. She then moved back to California to contribute to Tomorrowland while working at Industrial Light & Magic in San Francisco.
Currently, Cheri is a lead texture artist at Image Engine Design in Vancouver, BC. Her duties here include painting high-quality texture maps for creatures, props, and environments for film and television. Recent work includes Independence Day: Resurgence, Fantastic Beasts & Where to Find Them and Game of Thrones. In addition to painting, she leads a small team of texture artists for each show, helps bid for upcoming work and collaborates with all other departments within Image Engine.
Dennis Hoffman, a veteran of the visual effects industry is currently the President of Stargate Studios Vancouver. Prior to his association with Stargate, Hoffman was the Managing Director and Senior Vice President of Framestore in Montreal. While at Framestore, Hoffman oversaw numerous projects including Paddington, a Studio Canal project, The Legend of Tarzan, a Warner Bros. Production and Pan, A Warner Bros/RatPac-Dune Production.
Hoffman has held executive positions at several other vfx companies including Digital Domain, Deluxe owned vfx facilities, Method and CIS, as well as Cinesite and Dream Quest Images. Over the years, Hoffman has been involved in numerous projects recognized for their visual effects including, Flags of Our Fathers and Changeling (VES- Best Supporting Visual Effects in a Feature Film), as well as Oscar nominee Mighty Joe Young, VES nominee Invictus and Earth 2, an Emmy award winner for Best VFX.
Hoffman is a founding member of the Visual Effects Society, and currently serves on both its International Board, as well as the board of the Vancouver section. In addition, Hoffman is a board member of the Spark CG Society which holds Animation and VFX conferences and film festivals in Vancouver. Dennis holds an MFA in Film from California Institute of the Arts and a BA in Political Science/International Affairs from the George Washington University in Washington D.C.
Lead Technical Animator // MPC Vancouver
After completing a Bachelor’s Degree in CG animation in Video Games, I started my career as a FX artist for cinematics in productions such as Injustice: Gods Amongst Us and Mortal Kombat X. Afterwards, I moved to the VFX industry, joining MPC and leading film including X-Men: Apocalypse and Terminator Genisys. I am currently the Head of TechAnim at MPC Vancouver, overseeing the character effects department and working on a Master Degree in Digital Arts.
Pierre-Luc is the founder of rhum — humans and resources. For the last 12 years, he has been traveling around the world and on the web to meet the best possible talents, in highly competitive and creative fields such as gaming, advertising and VFX. He understands the challenges of attracting, hiring and managing creative talent, and is now a reference when it comes to getting the pulse of the market and create effective and creative talent pipelines.
VFX Supervisor // Sony Pictures Imageworks
Sue Rowe joined Sony’s Vancouver team as one of the industries most experienced VFX supervisors with almost 20 years in the industry, uniquely talented in traditional animation, 3D animation and compositing. Her latest project was the eagerly anticipated Independence Day: Resurgence (Fox).
Sue’s wealth of knowledge as an on set supervisor has proved invaluable during many productions such as The Maze Runner (Fox), John Carter (Disney) and Golden Compass (New Line), Sue’s experience spans previz through shoot supervision (including prep for Motion-Control, HDRI photography) right through to the end product, supervising a huge team of artists in-house to complete your VFX Movie.
She is an asset as an overall supervisor and will join your creative team with ease alongside Production Supervisors and Directors.
One of Sue’s most noteworthy projects is The Golden Compass which was awarded the VFX Academy Award in 2008 along with a BAFTA that same year. Later that year, Sue was recognized for her outstanding achievements and was awarded the Panalux Craft Award at the annual Women in Film and Television Awards. Sue’s made the long list for the Oscars for the visually acclaimed John Carter in 2012. Prior to that in 2009, Sue was nominated for an Emmy for the TV film Into the Storm.
Sue had a bust 2016 completing 200 shots for Warner on The Legend of Tarzan and 300 shots for Fox on Independence Day: Resurgence.
“I love a technical challenge and to travel, VFX combines both these passions so I am really looking forward to my next project with Sony and look forward to bringing my creative talents to your film.”
Zoe Cranley joined Dneg as a Render Wrangler in 2005. Originally based in London, she progressed through roles as Matchmove Artist, Generalist TD, Lighting TD, Lighting Lead and CG Sequence Supervisor working on the likes of Harry Potter: The Order of the Phoenix, The Dark Knight, Sherlock Holmes, and John Carter. In early 2012 Zoe moved over to Dneg Singapore, originally as CG Sequence Supervisor before moving on to become CG Supervisor on the likes of Hunger Games: Catching Fire, Muppets Most Wanted, and Godzilla. In 2015, Zoe took on the challenge of heading to British Columbia to help set up Dneg Vancouver. She worked as CG Supervisor on Alice Through the Looking Glass, and has recently completed work on Wonder Woman.